The Credits... A.K.A. "Paying our respects"
First and foremost - Id Software; the makers of Quake and the owners of the Quake
trademarks and symbols. Thanks for making one hell of a fun game and leaving it open ended so we may write this modification! Many
thanks especially to Graeme Devine for responding to our E-mails so quickly and thoroughly.
Sctf would not have been made possible without Zoid - creator of
Threewave and Capture The Flag. Thanks again to Ziod for responding to our E-mails when it came to QuakeWorld.
The main man in Super Capture The Flag is Inferno. Visit
the original SCTF site at http://home3.inet.tele.dk/viper. Inferno made the majority of the code and
decisions up to SCTF version 6.0. Our team mostly polished his work and improved upon it where we saw potential. Hopefully we went where he was going.
As noted the Clan Of The Camper has tested every version of
SCTF and Dtf that has been released (even though not often recognized because of their 'camping status').
Thanks in general: To anyone who ran a web site that had QuakeC tutorial, information, specifications, and all other mods
who were open source. Thanks to NewBraindead for some of the graphics used here. Thanks to the clans that support SCTF - HoC, NP, OMC, CotC, HTP, and all others I've missed.
Thanks to everyone who has downloaded SCTF and ran it on a server. Thanks to Rico's mom for keeping everyone's belly's full, and balls empty! (J/K!) Thanks to
Lee Smith at ProQCC for the tools we used to compile this mod. Thanks to our brother
Organ Donor (Steven Goodwin) - for your support and inspiration. R.I.P. brother - We love you.
Finally, I must thank Dataspel! The one who finished (?) the
SCTF code. Even though he never liked Quake 1! Every project is an opportunity to learn.